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Privacy policy | Contact us | FeedbackĬontents of the dictionary All dictionary entries are listed alphabetically. Sample entry for most ActionScript elements Sample entry for objects Contents of the dictionary ©1995-2001 Macromedia, Inc. There are two types of entries in this dictionary: Individual entries for operators, keywords, functions, variables, properties, methods, and statements Object entries, which provide general detail about predefined objects Use the information in the sample entries to interpret the structure and conventions used in these two types of entries. ActionScript follows the ECMA-262 standard (the specification written by the European Computer Manufacturers Association) unless otherwise noted. For an overview of all dictionary entries, see Contents of the dictionary the tables in this section are a good starting point for looking up symbolic operators or methods whose object class you don't know. It is technically a program other than Flash that has the same drawing tools. Work produced in vector programs like Flash. This bit of history doesn't help you out at all but I'm mentioning this answer for completeness sake. They are good to use for graphics with blocks of color and gradients, but not so useful for complex textures. The dictionary lists all ActionScript elements-operators, keywords, statements, actions, properties, functions, objects, and methods. I actually used SmartSketch before Flash ever existed, so I was pretty amused to see the exact same drawing tools years later. To use examples in a script, copy the example text from ActionScript Dictionary Help and paste it in the Actions panel in Expert Mode. Privacy policy | Contact us | FeedbackĪctionScript dictionary: Overview This portion of the ActionScript Reference Guide describes the syntax and use of ActionScript elements in Flash 5 and later versions. Le (less than or equal to - string specific) Ge (greater than or equal to-string specific) RemoveMovieClip, MovieClip.removeMovieClipĪrray.toString,Boolean.toString, Date.toString, Number.toString, Object.toString, XML.toStringīoolean.valueOf, Number.valueOf, Object.valueOf NEGATIVE_INFINITY Number.NEGATIVE_INFINITY nextFrame Home > Products > Flash > Support > ActionScript dictionaryĪctionScript dictionary Overview Symbolic operators Actions Functions Objects VariousĪrray, Boolean, Color, Date, Number, Object, Sound, String, XML, XMLSocket